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Mads
Multi-Agent Distributed System
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#include <chrono>#include <cstdint>#include <memory>#include <optional>#include <string>#include <zmq.hpp>Go to the source code of this file.
Classes | |
| struct | Mads::LinkState |
| class | Mads::SocketMonitor |
| One monitor per monitored socket. start() must be called before the socket's connect()/bind(): libzmq lets a connection through – and may fire its lifecycle events – while no monitor is attached yet, exactly the same race Mads::ZapAuth::start() avoids for the ZAP handler. More... | |
Namespaces | |
| namespace | Mads |
Enumerations | |
| enum class | Mads::LinkEvent { Mads::None , Mads::Connected , Mads::ConnectDelayed , Mads::ConnectRetried , Mads::HandshakeSucceeded , Mads::HandshakeFailedAuth , Mads::HandshakeFailedProtocol , Mads::HandshakeFailedNoDetail , Mads::Disconnected , Mads::AcceptFailed } |
| enum class | Mads::LinkStatus { Mads::Unknown , Mads::Up , Mads::Down } |